
#Duke nukem forever 360 review free#
The on-foot sections aren't free of such moments either, although things are generally better sign-posted here. There's an amusing joke pay-off once you've finally wrecked it, but it’s not enough when you’re forced to tolerate misleading level design in the preamble. Every time you think you've left it behind, you get asked to go back. At first this is an admirable attempt to 'change up' from the general shooting, but it just goes on and on, eventually deteriorating into a samey grind through arbitrarily chosen clichés of 90s level design a mine, a western town. The same goes for the monster truck sections. It lacks pace or excitement, and eventually you just come to wish that it would end. The aforementioned miniature car level quickly descends into boredom, especially when the level design is vague enough to confuse you as to where you're meant to go next. Even the most ardent critic couldn't argue they didn't get their money's worth, content-wise, but size doesn't matter if you don't know what to do with it.Ī lot of the set piece levels outstay their welcome, going on far too long than is necessary. One thing's for sure – a lack of content is not DNF's problem.Ĭompared to the vast majority of what we'd call 'modern' shooters, this is a behemoth of a single player game, without even touching on its multiplayer. You could spend hours just in Duke’s utterly needless strip club dream sequence level alone. There's a fully functional pinball game, a crappy poker machine, slots, air hockey and much, much more, not to mention all the 'erotic' content (more on that later). There's as much variety as you'd expect in a semi-modern FPS, with the on-foot action sandwiched in between turret sections, monster truck rampages and even a bit where you get shrunk down to the size of an action figure and get to drive a remote-controlled car around. It's got references galore and some of Duke's quips can genuinely raise a chuckle, even if the vast majority is witless chaff. What we have instead is a solid, traditional FPS romp, crammed to the rafters with things to mess about with, mini-games to play, secrets to discover. Perhaps if it had been released 10 years ago, it might have done – it certainly feels like a game that should have come out in 2001 rather than 2011. It's defiantly 'old school' but critical reaction seems to have ignored this and treated it like it was meant to redefine how we see the FPS. Playing DNF feels like going back in time. The finished article is essentially a bigger version of Duke 3D with a lot more bells and whistles, but outdated and bearing the scars of a birth that took far longer than it needed.Ĭould we really have expected anything more? Only if we were being naïve. It is shite, but it’s shite in a specific way and it’s important you understand which way that is. Your reviewer is here today to tell you that those curmudgeons are wrong. Hard as it is to believe, there is life beyond the cosy bosom of Bit-Gamer, and if you've partaken of such a life in recent days, you may well have heard some opinions bandied about regarding the subject of today's analysis, namely Duke Nukem Forever. If this was 15 years in the making, it makes you wonder what they did for the other 14 years and 10 months.Duke Nukem Forever Review Publisher: 2K Games If you think the Duke's pissed off, see how you feel after 20 minutes of that.Ī mark for nostalgia then – it's the Duke, after all – and one for the game. And you then have to wait some 45 seconds or so to have another go. You will die, frequently, and often after only 30 seconds or so of action. The game is tough – a good thing – and you're regularly thrown into hard-fought battles with multiple enemies and rampaging bosses.

There are fine touches – a shrunken Duke zooming around on a remote controlled car for example – and nostalgia and bad taste jokes help you overlook some shortcomings, but fond memories only go so far while the gags just get repetitive.Īnd then there's the load time. Visuals are grainy (perhaps a deliberate throwback to older Nukem titles?), aiming is clunky and there are occasional frame rate issues and buggy moments.
